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Sunday, May 26, 2019
Comando Torrents - Baixar Filmes Series via Torrent Dublado Dual Áudio
Need For Speed World 2010 Offline Server Free Download
Need For Speed World 2010 Offline Server Free Download
Need For Speed World 2010 Offline Server Free Download PC Game setup in single direct link for Windows. It is an amazing racing game.
Need For Speed World 2010 Offline Server PC Game Overview
Need For Speed: ProStreet is a racing adventure game of the famous banner in the racing world, Need For Speed. It is developed by Electronic Arts and they released this game in November 2007.
Need For Speed ProStreet PC game is plotted on a street racer named as Ryan Cooper. Who wins a race and is rewarded by a Nissan 240SX. After that day he is confronted by Ryo Watanabe the main antagonist. Ryan moves forward and makes his way into a very prominent racing organization, Battle Machine. He goes on winning every tournament and is promoted further to higher organizations. There are specific organizations for every type of race. And these organizations have got a crown racing team of their own. So Ryan has to win every tournament to become Street King. split second velocity is another racing game that you can download.
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Thursday, May 23, 2019
Storium Theory: Inverting The Trope
We've seen it before.
A young hero has an older mentor, who taught the hero everything the hero knows. The mentor takes on a mission, and is captured, or killed, or goes missing, or what-have-you. Now the hero has to step up and save the day.
It's a trope.
It's a trope for a reason. It's a pretty powerful story. There's a personal connection between the hero and the mission - a need to carry on after a person the hero respects, perhaps, or redeem the person's reputation, or even rescue the person. It ties the hero more deeply to the tale than if the hero had simply taken the mission himself in the first place.
There's nothing particularly wrong with tropes, even with tropes that are used extremely often. Frequently, tropes are tropes because they are powerful and beneficial to stories. They give additional emotional impact. They create interesting character types. They give us connections to stories.
But for all those reasons, they can also be extremely powerful when inverted.
Consider the above trope. And consider these others:
But let's look at taking each of the tropes I've mentioned and turning them around:
And sometimes, they're interesting just because they play with our usual sympathies. In a battle between a corporation and a detective, we're pretty hardwired to sympathize with the detective - large organizations are generally things we mistrust instinctively. If one's being investigated, there's always a background thought of "well, there's probably something going on there, right?" So if a story plays with that, and has the corporation innocent and the detective corrupt, it twists our sympathies around.
Sometimes, these inverted tropes can become so popular that they then become tropes themselves (I'm sure that you've seen at least some examples of each of the "inverted" stories I mentioned, too). But the point stands: When you find yourself thinking about using a trope, consider for a moment how you might invert it. Sometimes, an inversion of a trope can be just as powerful, or more powerful than the trope itself.
When you're creating a story concept, or a character concept, tropes are going to come into play. You'll find yourself slotting characters into recognized boxes, consciously or unconsciously. And that's fine. But take a little time to think about what you might be able to do if you turn the trope on its head instead. Maybe it won't fit your story, or maybe it won't give you the ideas you need...if so, that's fine. Write your story the way you write your story. But maybe, just maybe, an inverted trope will give you some inspiring story or character ideas, something that excites you and will excite your fellow players and readers.
So take some time. Look at the tropes you find yourself using, and think about how to invert them. When you walk a well-trodden path, look for the points where you can step off or make it lead to a different destination. You can get some excellent stories from tropes...but you can get some excellent stories by twisting them around, too.
A young hero has an older mentor, who taught the hero everything the hero knows. The mentor takes on a mission, and is captured, or killed, or goes missing, or what-have-you. Now the hero has to step up and save the day.
It's a trope.
It's a trope for a reason. It's a pretty powerful story. There's a personal connection between the hero and the mission - a need to carry on after a person the hero respects, perhaps, or redeem the person's reputation, or even rescue the person. It ties the hero more deeply to the tale than if the hero had simply taken the mission himself in the first place.
There's nothing particularly wrong with tropes, even with tropes that are used extremely often. Frequently, tropes are tropes because they are powerful and beneficial to stories. They give additional emotional impact. They create interesting character types. They give us connections to stories.
But for all those reasons, they can also be extremely powerful when inverted.
Consider the above trope. And consider these others:
- The combatant has to save the non-combatant.
- The parent has to rescue their young child.
- The lawyer has to figure out the conspiracy entrapping their client.
- The detective has to discover the secrets of the corrupt corporation.
But let's look at taking each of the tropes I've mentioned and turning them around:
- The older mentor's successor takes a mission and is captured/killed or goes missing, and the mentor must now take the mission in his place.
- The non-combatant has to somehow rescue the combatant.
- The young child must figure out how to rescue their parent.
- The client must figure out a conspiracy that has even enveloped their lawyer.
- The corporation is being menaced by a corrupt detective, and an employee must figure out how to clear its name.
And sometimes, they're interesting just because they play with our usual sympathies. In a battle between a corporation and a detective, we're pretty hardwired to sympathize with the detective - large organizations are generally things we mistrust instinctively. If one's being investigated, there's always a background thought of "well, there's probably something going on there, right?" So if a story plays with that, and has the corporation innocent and the detective corrupt, it twists our sympathies around.
Sometimes, these inverted tropes can become so popular that they then become tropes themselves (I'm sure that you've seen at least some examples of each of the "inverted" stories I mentioned, too). But the point stands: When you find yourself thinking about using a trope, consider for a moment how you might invert it. Sometimes, an inversion of a trope can be just as powerful, or more powerful than the trope itself.
When you're creating a story concept, or a character concept, tropes are going to come into play. You'll find yourself slotting characters into recognized boxes, consciously or unconsciously. And that's fine. But take a little time to think about what you might be able to do if you turn the trope on its head instead. Maybe it won't fit your story, or maybe it won't give you the ideas you need...if so, that's fine. Write your story the way you write your story. But maybe, just maybe, an inverted trope will give you some inspiring story or character ideas, something that excites you and will excite your fellow players and readers.
So take some time. Look at the tropes you find yourself using, and think about how to invert them. When you walk a well-trodden path, look for the points where you can step off or make it lead to a different destination. You can get some excellent stories from tropes...but you can get some excellent stories by twisting them around, too.
18 Highest Paying URL Shortener to Earn Money Online
Linkrex.net
Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.- The payout for 1000 views-$14
- Minimum payout-$5
- Referral commission-25%
- Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
- Payment time-daily
Wi.cr
Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.- Payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-10%
- Payout method-Paypal
- Payout time-daily
Short.am
Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.CPMlink
CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.- The payout for 1000 views-$5
- Minimum payout-$5
- Referral commission-10%
- Payment methods-Paypal, Payza, and Skrill
- Payment time-daily
Shrinkearn.com
Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.- The payout for 1000 views- up to $20
- Minimum payout-$1
- Referral commission-25%
- Payment methods-PayPal
- Payment date-10th day of every month
Fas.li
Although Fas.li is relatively new URL Shortener Service, it has made its name and is regarded as one of the most trusted URL Shortener Company. It provides a wonderful opportunity for earning money online without spending even a single $. You can expect to earn up to $15 per 1000 views through Fas.li.
You can start by registering a free account on Fas.li, shrink your important URLs, and share it with your fans and friends in blogs, forums, social media, etc. The minimum payout is $5, and the payment is made through PayPal or Payza on 1st or 15th of each month.
Fas.li also run a referral program wherein you can earn a flat commission of 20% by referring for a lifetime. Moreover, Fas.li is not banned in anywhere so you can earn from those places where other URL Shortening Services are banned.Linkbucks
Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.- The payout for 1000 views-$3-9
- Minimum payout-$10
- Referral commission-20%
- Payment options-PayPal,Payza,and Payoneer
- Payment-on the daily basis
LINK.TL
LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.- Payout for 1000 views-$16
- Minimum payout-$5
- Referral commission-10%
- Payout methods-Paypal, Payza, and Skrill
- Payment time-daily basis
Clk.sh
Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.- Payout for 1000 Views: Upto $8
- Minimum Withdrawal: $5
- Referral Commission: 30%
- Payment Methods: PayPal, Payza, Skrill etc.
- Payment Time: Daily
BIT-URL
It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.- The payout for 1000 views-$8.10
- Minimum payout-$3
- Referral commission-20%
- Payment methods- Paypal, Payza, and Payeer
- Payment time-daily
Bc.vc
Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.- The payout for 1000 views-$10
- Minimum payout -$10
- Referral commission-10%
- Payment method -Paypal
- Payment time-daily
Oke.io
Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.- The payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-20%
- Payout options-PayPal, Payza, Bitcoin and Skrill
- Payment time-daily
Adf.ly
Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.Al.ly
Al.ly is another very popular URL Shortening Service for earning money on short links without investing any single $. Al.ly will pay from $1 to $10 per 1000 views depending upon the different regions. Minimum withdrawal is only $1, and it pays through PayPal, Payoneer, or Payza. So, you have to earn only $1.00 to become eligible to get paid using Al.ly URL Shortening Service.
Besides the short links, Al.ly also runs a referral program wherein you can earn 20% commission on referrals for a lifetime. The referral program is one of the best ways to earn even more money with your short links. Al.ly offers three different account subscriptions, including free option as well as premium options with advanced features.Cut-win
Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.- The payout for 1000 views-$10
- Minimum payout-$1
- Referral commission-22%
- Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
- Payment time-daily
Dwindly
Dwindly is one of the best URL Shorten to earn money online. It offers the opportunity to earn money for every person that views links you have created.
Its working is simple. You need to create an account and then shorten any URLs with a click of a button. Go on to share your shortened URLs on the internet, including social media, YouTube, blogs, and websites. And finally, earn when any person clicks on your shortened URL.
They offer the best environment to you for earning money from home. They have even come up with a referral system where you can invite people to Dwindly and earn as much as 20% of their income.
It has built-in a unique system wherein you get the opportunity to increase your daily profits when you analyze your top traffic sources and detailed stats.
Best of all, you get the highest payout rates. The scripts and the APIs allow you to earn through your websites efficiently.
Last but not the least you get payments on time within four days.Short.pe
Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.- The payout for 1000 views-$5
- Minimum payout-$1
- Referral commission-20% for lifetime
- Payment methods-Paypal, Payza, and Payoneer
- Payment time-on daily basis
Ouo.io
Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.- Payout for every 1000 views-$5
- Minimum payout-$5
- Referral commission-20%
- Payout time-1st and 15th date of the month
- Payout options-PayPal and Payza
Assassin's Creed: Unity Being Used To Rebuild Notre-Dame
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Notre-Dame cathedral |
On Monday we saw the tragic fire of Notre-Dame. The building is one of the most exquisite examples of French Gothic architecture. Notre-Dame is 856 years old and a massive part of world history. The fire has been extinguished and plans are already being made to restore it as it was.
Due to the reports that the building will be restored as close to the original as possible the architects are studying hyper-realistic photos and videos of Notre-Dame. In an amazing turn of events, Assassin's Creed: Unity will be used as well. The Artist behind the creation of Notre-Dame in Assassin's Creed, Caroline Miousse, spoke to The Verge several years ago about how the cathedral was created. Read more about that here: https://www.theverge.com/…/7132…/assassins-creed-unity-paris
The Verge wrote: "In the case of the Notre Dame, easily the biggest structure in the game, it meant recreating a version of the cathedral that didn't actually exist at the time.
"Level artist Miousse spent literally years fussing over the details of the building. She pored over photos to get the architecture just right, and worked with texture artists to make sure that each brick was as it should be."
Mind Sports South Africa (MSSA) president, Amanda Pakade, remarked, "It is tragic that such an event could occur, Notre-Dame is at the heart of the French religious experience, and it is important that all in the esports world rally round to protect and preserve this incredible heritage site".
What Does It Profit A Man...?
I was in my local Second Hand games store today, I'm not a collector of games, but I enjoy keeping an eye on how much things go for these days, and I like to see in real life a few of the old games I used to play and enjoy.
Anyway, as often happens on these trips, I was thrown back by the price of a few of the old games I saw, especially some very mediocre PS1 games, games being sold with a price tag WAAAAY beyond their quality! It's incredible! Star Ocean 2, £79! Ehrgeiz, £49! Then looking over to the SNES- Secret of Evermore, £79! And for the NES, Popeye, £79!
It got me thinking a little bit later about the value we put on things,
These games are expensive more because they are rare than because they are good, they are sought after, they have a value from their limited availability.
And then what about my immortal soul?
The crazy thing is, in God's point of view, my soul has a value of an inestimable amount, it was ransomed neither by gold or silver, but the blood of the lamb without stain.
So we are talking like a Stadium Events or something, really rare, super valuable.
And what am I willing to trade my soul in for?
Thank Almighty God for instituting the sacrament of confession....He didn't need to, it could have been a no refunds policy- you trade your soul in once, you've lost it. Praise the Mercy of Almighty God for confession, we can get that Stadium Events back even if we traded it in for Fifa 2000, we can come before Almighty God in humility, through His minister the Catholic Priest, a be restored once again with that precious soul, that soul of incomparable worth- My friends, keep it mint in box, so that when its true owner inspects it He finds it worthy of His collection.
Anyway, as often happens on these trips, I was thrown back by the price of a few of the old games I saw, especially some very mediocre PS1 games, games being sold with a price tag WAAAAY beyond their quality! It's incredible! Star Ocean 2, £79! Ehrgeiz, £49! Then looking over to the SNES- Secret of Evermore, £79! And for the NES, Popeye, £79!

These games are expensive more because they are rare than because they are good, they are sought after, they have a value from their limited availability.
And then what about my immortal soul?
The crazy thing is, in God's point of view, my soul has a value of an inestimable amount, it was ransomed neither by gold or silver, but the blood of the lamb without stain.
So we are talking like a Stadium Events or something, really rare, super valuable.
And what am I willing to trade my soul in for?
Thank Almighty God for instituting the sacrament of confession....He didn't need to, it could have been a no refunds policy- you trade your soul in once, you've lost it. Praise the Mercy of Almighty God for confession, we can get that Stadium Events back even if we traded it in for Fifa 2000, we can come before Almighty God in humility, through His minister the Catholic Priest, a be restored once again with that precious soul, that soul of incomparable worth- My friends, keep it mint in box, so that when its true owner inspects it He finds it worthy of His collection.
Review, Revise, Re-engage
Back in the 70's there was a set of Quick Play Napoleonic rules published in Gene McCoy's Wargamer's Digest which was a bit of a shock to a young gamer deep into WRG and indoctrinated in the importance of scale and detail. I forget the author and details of the rules but I remember the aim including something like being "close enough to smell the powder but not close enough to be burnt".
I like that thought.
Experience has shown me that fast and simple is good BUT it can also border on boring if one isn't careful. I put considerable effort into getting my Toy Soldier rules adjusted to where troops moved up into range and quickly got bogged down in a firefight as seems to have often happened in the historical actions I was using for inspiration. It didn't make for a great gaming experience though and didn't encourage the deployment of more units on an already crowded battlefield given the theoretical scales. It also reminded me that past attempts have suggested that wanting to accurately recreate drawn out historical skirmishes where casualties were low and gallant charges rare was always going to be a weak start towards an exciting game and that it would probably take a better mind and different tastes than mine to accomplish that task.
All is not lost though, I like the general flow of my game and the balance between friction and control is about right for me. What I need is to allow more to happen each turn and make the individual turns more decisive. In practice this means that each turn should represent a longer time span and should be interactive at critical points with more happening per turn. Its been done by several rule sets in the past and was effectively how my Hearts of Tin rules worked.
This approach will also more or less demand that the armies be both theoretically and actually bigger than what the originally envisaged historical setting would allow. More TOYS? OK, if I MUST....
Looks like the game will now be Thursday with today's version of the rules:
The Defended Frontier.
ps: all distances are multiples of 4", like the grid underneath the cloth. Very convenient....
I like that thought.
Experience has shown me that fast and simple is good BUT it can also border on boring if one isn't careful. I put considerable effort into getting my Toy Soldier rules adjusted to where troops moved up into range and quickly got bogged down in a firefight as seems to have often happened in the historical actions I was using for inspiration. It didn't make for a great gaming experience though and didn't encourage the deployment of more units on an already crowded battlefield given the theoretical scales. It also reminded me that past attempts have suggested that wanting to accurately recreate drawn out historical skirmishes where casualties were low and gallant charges rare was always going to be a weak start towards an exciting game and that it would probably take a better mind and different tastes than mine to accomplish that task.
All is not lost though, I like the general flow of my game and the balance between friction and control is about right for me. What I need is to allow more to happen each turn and make the individual turns more decisive. In practice this means that each turn should represent a longer time span and should be interactive at critical points with more happening per turn. Its been done by several rule sets in the past and was effectively how my Hearts of Tin rules worked.
This approach will also more or less demand that the armies be both theoretically and actually bigger than what the originally envisaged historical setting would allow. More TOYS? OK, if I MUST....
Looks like the game will now be Thursday with today's version of the rules:
The Defended Frontier.
ps: all distances are multiples of 4", like the grid underneath the cloth. Very convenient....
Dice Drafting + Worker Placement?
Thinking some more about the new dice drafting idea I had the other day, and discussing it with my friend Steve, some new thoughts have come to light.
Actually, Steve suggested something that I don't think I've seen before... combining dice drafting with worker placement. Suppose the cards you play (perhaps from a public supply) have worker spots on them, and after drafting a die, you place it in a worker spot. You'd have a home spot that said "collect resources according to the die," and then the cards would have other actions on them. Perhaps there's a coin resource, and placing a die costs PIP coins, but the effect is often based on the pip value as well, so a higher pip value means a stronger action, but at a higher cost.
With that in mind, I think I like the format of 2 dice per resource type, plus 2 dice for "build," and I like the idea of a face up public pool of buildings to choose from (like in Lords of Waterdeep).
Just wanted to jot this down so I don't forget!
Actually, Steve suggested something that I don't think I've seen before... combining dice drafting with worker placement. Suppose the cards you play (perhaps from a public supply) have worker spots on them, and after drafting a die, you place it in a worker spot. You'd have a home spot that said "collect resources according to the die," and then the cards would have other actions on them. Perhaps there's a coin resource, and placing a die costs PIP coins, but the effect is often based on the pip value as well, so a higher pip value means a stronger action, but at a higher cost.
With that in mind, I think I like the format of 2 dice per resource type, plus 2 dice for "build," and I like the idea of a face up public pool of buildings to choose from (like in Lords of Waterdeep).
Just wanted to jot this down so I don't forget!
Zak S And #MeToo
Just before going to bed, I noticed a post on MeWe about Zak S.
Normally, it would be about one of his books, since he is a good writer, and because by this time, I think a lot of people are tired of his drama, his attacks, his harassment, his arguments, his blocking people, his influence on such people as James Raggi and things like Lamentations of the Flame Princess.
It turns out that his former girlfriend just came forward with her story, corroborated with several other women, about Zak S' abuse, assault, and sheer awful behavior towards women.
Here is the public FaceBook post of Mandy Morbid.
Having been in conversations with Zak S, as well as, having lived in a hobby/industry where he parades around like the imaginary king of social justice and roleplaying, I 100% believe these women. Zak S. absolutely seems capable of what's described.
I feel bad for those he's hurt. I hope their recovery is swift and sure.
Authoritarians need to be recognized, confronted, and defused ASAP. Don't wait. Don't appease them, don't give into their demands, don't bend over backwards... just don't.
I heard that Zak S. was a socialist. Normally, this wouldn't be the time or place to mention this. In fact, at any other time, self-identifying as a socialist would be a "Who cares?" moment, rather than a sub-section of this #MeToo moment. However, with President Donald Trump coming out and saying that America will never be a socialist country in his State of the Union address, I think it's topical.
Socialism is based on government control. As government expands, that control broadens and strengthens. Power, especially when centralized like that, leads to horrific abuses. Like people being imprisoned and/or killed if they don't conform. Of course, authoritarians like it when they're the ones in control. They like to set everything in order - their order - that others have to follow... or else.
Well, I'll never lay down for tyranny. I don't care if it's Zak S, a foreign power, "democratic" socialists (like Bernie Sanders and Alexandria Ocasio-Cortez) within our United States, SJWs, armed and masked SJWs (Antifa), or anyone else.
The moment you try to force me to live by your arbitrary rules, against my self-interest, I know it's time to fight back.
Here's to fighting back against tyrants!
VS
p.s. James, I expect a full retraction of your statement disavowing Jordan Peterson. He's a goddamn Canadian treasure, and as you're probably aware, the world doesn't have many of those. Treat him with the admiration and respect he deserves.
Tuesday, April 2, 2019
Monday, April 1, 2019
Friday, March 29, 2019
10 Best Highest Paying URL Shortener Sites to Make Money Online
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Another Year Gone. One More Conspiracy.
2018 is coming to a close. Man, feels like it's been a long one hasn't it?
I know I've been absent for two months, and really that's due to Chris not uploading anything to "Chris Neo". I won't declare the series dead yet. Chris recently posted on Facebook that he's looking for a musician for something coming next year. I don't know if it's for Chris Neo or something else, but it's something. Wonder if he's one of those "For Exposure" jackasses.
So like last year, I'm foregoing the Year End List, I just felt there wasn't enough to talk about. Chris Neo was a big pile of boring, with not very many awful things other than a couple lies, clickbait, and sponsored content.
The majority of Chris' dumb moments came from Facebook, whether it's freaking out over "Illuminati symbols" on Nickelodeon or claiming the reason his sites were down was due to hackers. In fact, Chris started to showcase a lot more paranoia.
And it's only getting worse.
On December 19th, he posted this on Facebook.
Boy there's a lot to parse here.
It's linking to an article from ValueWalk (never heard of them either) about the teacher that criticized PewDiePie, and one of his students recorded it and posted it online causing all of Felix's fans to go after him, even finding pictures of his daughter and spreading them around. Charming people aren't they?
Chris is claiming this is the "fallout" of Felix not wanting to join Disney or "other platforms". That is not remotely close to what happened. Felix posted a video where he talked about Fiverr, and in it he paid a couple guys to hold up a sign that said "DEATH TO ALL JEWS" and laughed about it. Advertisers saw the video and freaked out, pulling their support. Maker Studios, who are owned by Disney and had been supporting Felix for years, proceeded to fire him. All this starting a chain of events leading to the Ad-pocalypse. So no Chris, he didn't reject Disney, they rejected him. I get the feeling that Chris didn't do his research, merely saw a headline that said "Disney fires PewDiePie" and since this happened a while ago, he forgot the details and just remembers two of those keywords.
And then Chris enters liar mode, you can tell because he uses certain phrases that he always uses when he lies like "I didn't want to bring it up before" and "I couldn't understand it" and "I saw the writing on the wall". He is a really bad con artist.
He claims back in 2012, Machinima wanted him to join their network. He said no because "it wasn't for him" and then claims they somehow affected his views and ad revenue. *sniff sniff* I'm smelling horseshit.
So 2012 huh, what happened then? A lot of nothing for one. He did his reviews of Silver Surfer and X-Men, he tried the whole "IG Shorts" concept, some awful IG Neo reviews including that Sonic Generations one where he didn't even play the game and just stole footage, the E-Begging spoof where he attempted to dunk on James Rolfe (and failed), oh and... Skylanders. Well, I don't think deluge started until 2013 so I can't pin it on that. Perhaps the lack of activity had something to do with it? Reading through my past posts, I note that Chris took a long time to do things. It's very likely your lack of views and ad revenue have more to do with you barely putting out content and it's not some "conspiracy" against you.
Also, what do you mean when you say "it wasn't for you"? I'd ask if he saw that Machinima gave out bad contracts, but I doubt Chris is smart enough to read through those.
And another thing, if this happened, why didn't you bring it up in your Opening Up video? Surely you could have used that to keep the crocodile tears flowing instead of blaming James Rolfe for everything.
"I was forced to retire" In 2012? Nooo you were still making videos. You kept going for a while after that. Who are you trying to fool? Your first known "retirement" was around the end of 2014, then you ended up joining a network after all (hence your uptick in content in 2015), before slowing down and announcing a second retirement in 2017. But now you're back as Chris Neo... sort of.
See this is why telling the truth is so much better, you don't have to keep track of all the stories you made up.
So we can see the moment it happened? Let's see...checking Socialblade... unfortunately I can't seem to view statistics older than January 2016, but I did notice a substantial drop around October and November 2016. What happened here? *checks* Oh that's right, you deleted a ton of your videos! When you delete your videos, the overall view count goes down, and thus your channel loses notability with advertisers. But this happened in 2016, you're talking about something that happened in 2012. Wait, are you getting your dates mixed up again? Even so, Machinima had nothing to do with those views dropping, you did it yourself. You pulled the trigger and that's why there's a bullet in your foot.
Then he acts all shocked that... Machinima is a part of YouTube! DUN DUN DUUUUUUUUN! Oh wait, anyone with a brain could figure that out.
"It was very eye opening" Another one of his usual liar phrases.
Then he tries to warn us that there's some secret YouTube cabals that are keeping the gamer down and unable to "flurish". Keeping gamers down? I know what must be done! We must post pictures of the Joker and yell "GAMERS RISE UP!" No wait that's fucking stupid.
Also, it's spelled "flourish".
I just realized, what does any of this have to do with the teacher that criticized PewDiePie? Chris is such a narcissist, somehow making it all about himself.
Oh wait, but there's more. An old friend of Chris decided to contribute to the conversation.
For those that don't remember, Nick Huggett is SWAGshow. One of the only YouTube producers willing to work with Chris. How's his YouTube career? *looks* ... Yeah I think it's just a hobby for him now.
You're surprised that Machinma can monetize trailers? You realize they're essentially a corporation and thus they have a little more leeway when it comes to that. They're not the only ones that do it either. IGN, GameXplain, GameSpot, official Nintendo, Playstation, Xbox channels, they can all monetize trailers. The "little guy" can't because they don't own the content. They're just reposting a trailer. Now if they were to, say, do a trailer analysis or (god forbid) a reaction, then they could attempt to monetize. That puts it in the realm of transformative work, which really needs an overhaul in the age of the internet.
EDIT: Yes I know those channels don't own the trailers either but there's a difference between companies and the little guy.
What really gets me are Chris' next two comments.
"I could write a book about this" Please do! I want to see this shit, to see how badly you explain and mishandle everything. If it's anything like Ghost Hunting 2.0, it's going to be a glorious disaster.
Now this I don't get. He claims people were using E3 as a "cashcow" in 2010 and 11. ... What? Pretty sure people have been using E3 as a "cashcow" since *checks notes* 1995. You know, when it began. What are you talking about?
Exclusives? Pretty sure E3 was quite open then, and it's more open now.
Below that, he states he could do a mini-series about all of this, but he would be "burning bridges". You still have bridges? Fuck off with this Chris, if anything you sound more and more like Alex Jones, at least you have still have YouTube.
Really though, it's clear you still need it. Minecraft Puppet Steve now has over 450k subscribers, though the views aren't doing too hot lately. Still better than the views on Chris Neo. After two months, your latest video hasn't reached 15k views.
It sounds like Chris is just getting more and more paranoid. Like he's adopting the idea that his lack of success on YouTube isn't his fault, but someone else. We've seen this before too.
I'm sorry to end the year with a post like this. Hopefully 2019 brings us better material to work with. Maybe Chris will realize the Neo content is boring and go back to being terrible as opposed to dull. Happy New Year everyone.
I know I've been absent for two months, and really that's due to Chris not uploading anything to "Chris Neo". I won't declare the series dead yet. Chris recently posted on Facebook that he's looking for a musician for something coming next year. I don't know if it's for Chris Neo or something else, but it's something. Wonder if he's one of those "For Exposure" jackasses.
So like last year, I'm foregoing the Year End List, I just felt there wasn't enough to talk about. Chris Neo was a big pile of boring, with not very many awful things other than a couple lies, clickbait, and sponsored content.
The majority of Chris' dumb moments came from Facebook, whether it's freaking out over "Illuminati symbols" on Nickelodeon or claiming the reason his sites were down was due to hackers. In fact, Chris started to showcase a lot more paranoia.
And it's only getting worse.
On December 19th, he posted this on Facebook.
Boy there's a lot to parse here.
It's linking to an article from ValueWalk (never heard of them either) about the teacher that criticized PewDiePie, and one of his students recorded it and posted it online causing all of Felix's fans to go after him, even finding pictures of his daughter and spreading them around. Charming people aren't they?
Chris is claiming this is the "fallout" of Felix not wanting to join Disney or "other platforms". That is not remotely close to what happened. Felix posted a video where he talked about Fiverr, and in it he paid a couple guys to hold up a sign that said "DEATH TO ALL JEWS" and laughed about it. Advertisers saw the video and freaked out, pulling their support. Maker Studios, who are owned by Disney and had been supporting Felix for years, proceeded to fire him. All this starting a chain of events leading to the Ad-pocalypse. So no Chris, he didn't reject Disney, they rejected him. I get the feeling that Chris didn't do his research, merely saw a headline that said "Disney fires PewDiePie" and since this happened a while ago, he forgot the details and just remembers two of those keywords.
And then Chris enters liar mode, you can tell because he uses certain phrases that he always uses when he lies like "I didn't want to bring it up before" and "I couldn't understand it" and "I saw the writing on the wall". He is a really bad con artist.
He claims back in 2012, Machinima wanted him to join their network. He said no because "it wasn't for him" and then claims they somehow affected his views and ad revenue. *sniff sniff* I'm smelling horseshit.
So 2012 huh, what happened then? A lot of nothing for one. He did his reviews of Silver Surfer and X-Men, he tried the whole "IG Shorts" concept, some awful IG Neo reviews including that Sonic Generations one where he didn't even play the game and just stole footage, the E-Begging spoof where he attempted to dunk on James Rolfe (and failed), oh and... Skylanders. Well, I don't think deluge started until 2013 so I can't pin it on that. Perhaps the lack of activity had something to do with it? Reading through my past posts, I note that Chris took a long time to do things. It's very likely your lack of views and ad revenue have more to do with you barely putting out content and it's not some "conspiracy" against you.
Also, what do you mean when you say "it wasn't for you"? I'd ask if he saw that Machinima gave out bad contracts, but I doubt Chris is smart enough to read through those.
And another thing, if this happened, why didn't you bring it up in your Opening Up video? Surely you could have used that to keep the crocodile tears flowing instead of blaming James Rolfe for everything.
"I was forced to retire" In 2012? Nooo you were still making videos. You kept going for a while after that. Who are you trying to fool? Your first known "retirement" was around the end of 2014, then you ended up joining a network after all (hence your uptick in content in 2015), before slowing down and announcing a second retirement in 2017. But now you're back as Chris Neo... sort of.
See this is why telling the truth is so much better, you don't have to keep track of all the stories you made up.
So we can see the moment it happened? Let's see...checking Socialblade... unfortunately I can't seem to view statistics older than January 2016, but I did notice a substantial drop around October and November 2016. What happened here? *checks* Oh that's right, you deleted a ton of your videos! When you delete your videos, the overall view count goes down, and thus your channel loses notability with advertisers. But this happened in 2016, you're talking about something that happened in 2012. Wait, are you getting your dates mixed up again? Even so, Machinima had nothing to do with those views dropping, you did it yourself. You pulled the trigger and that's why there's a bullet in your foot.
Then he acts all shocked that... Machinima is a part of YouTube! DUN DUN DUUUUUUUUN! Oh wait, anyone with a brain could figure that out.
"It was very eye opening" Another one of his usual liar phrases.
Then he tries to warn us that there's some secret YouTube cabals that are keeping the gamer down and unable to "flurish". Keeping gamers down? I know what must be done! We must post pictures of the Joker and yell "GAMERS RISE UP!" No wait that's fucking stupid.
Also, it's spelled "flourish".
I just realized, what does any of this have to do with the teacher that criticized PewDiePie? Chris is such a narcissist, somehow making it all about himself.
Oh wait, but there's more. An old friend of Chris decided to contribute to the conversation.
For those that don't remember, Nick Huggett is SWAGshow. One of the only YouTube producers willing to work with Chris. How's his YouTube career? *looks* ... Yeah I think it's just a hobby for him now.
You're surprised that Machinma can monetize trailers? You realize they're essentially a corporation and thus they have a little more leeway when it comes to that. They're not the only ones that do it either. IGN, GameXplain, GameSpot, official Nintendo, Playstation, Xbox channels, they can all monetize trailers. The "little guy" can't because they don't own the content. They're just reposting a trailer. Now if they were to, say, do a trailer analysis or (god forbid) a reaction, then they could attempt to monetize. That puts it in the realm of transformative work, which really needs an overhaul in the age of the internet.
EDIT: Yes I know those channels don't own the trailers either but there's a difference between companies and the little guy.
What really gets me are Chris' next two comments.
"I could write a book about this" Please do! I want to see this shit, to see how badly you explain and mishandle everything. If it's anything like Ghost Hunting 2.0, it's going to be a glorious disaster.
Now this I don't get. He claims people were using E3 as a "cashcow" in 2010 and 11. ... What? Pretty sure people have been using E3 as a "cashcow" since *checks notes* 1995. You know, when it began. What are you talking about?
Exclusives? Pretty sure E3 was quite open then, and it's more open now.
Below that, he states he could do a mini-series about all of this, but he would be "burning bridges". You still have bridges? Fuck off with this Chris, if anything you sound more and more like Alex Jones, at least you have still have YouTube.
Really though, it's clear you still need it. Minecraft Puppet Steve now has over 450k subscribers, though the views aren't doing too hot lately. Still better than the views on Chris Neo. After two months, your latest video hasn't reached 15k views.
It sounds like Chris is just getting more and more paranoid. Like he's adopting the idea that his lack of success on YouTube isn't his fault, but someone else. We've seen this before too.
I'm sorry to end the year with a post like this. Hopefully 2019 brings us better material to work with. Maybe Chris will realize the Neo content is boring and go back to being terrible as opposed to dull. Happy New Year everyone.
VIP Mods Access
Some of my mods are for VIP users only, you can become a VIP user if you join my Patreon, or, if you can't support via Patreon, you can obtain the access with GawkBox (Free), PayPal balance, MercadoLivre or PagSeguro (last two is for Brazilians).
The payment grants unlimited access to all released mods.
Choose the payment method:
Become a Patron - 2 dollars only, instant access after payment completed.
GawkBox - 2 dollars credit* (You can obtain this credit for free)
PayPal - 3 dollars*
MercadoLivre (for Brazilians) - 15 reais** (preço maior devido às taxas do MercadoLivre)
PagSeguro (for Brazilians) - 10 reais**
When supporting with Patreon, you will be able to make your Patreon login from game and activate the mods, it's basically instantaneous, check the guide:
https://www.youtube.com/watch?v=Mza5uQlFqbs
When supporting with GawkBox, PayPal, MercadoLivre or PagSeguro you need to send a email to gtaivscripting@gmail.com to receive your activation code, i commonly answer in the moment i receive and see the e-mail, less than 1 hour in big part of time.
*You need to do some extra steps to complete the activation
**Você precisa fazer alguns passos extra após a compra para ativar os mods.
The payment grants unlimited access to all released mods.
Choose the payment method:
Become a Patron - 2 dollars only, instant access after payment completed.
GawkBox - 2 dollars credit* (You can obtain this credit for free)
PayPal - 3 dollars*
MercadoLivre (for Brazilians) - 15 reais** (preço maior devido às taxas do MercadoLivre)
PagSeguro (for Brazilians) - 10 reais**
When supporting with Patreon, you will be able to make your Patreon login from game and activate the mods, it's basically instantaneous, check the guide:
https://www.youtube.com/watch?v=Mza5uQlFqbs
When supporting with GawkBox, PayPal, MercadoLivre or PagSeguro you need to send a email to gtaivscripting@gmail.com to receive your activation code, i commonly answer in the moment i receive and see the e-mail, less than 1 hour in big part of time.
*You need to do some extra steps to complete the activation
**Você precisa fazer alguns passos extra após a compra para ativar os mods.
Upgrading My Plex Media Server (2018)
In this post I'm going to outline my Plex Media Server build that I put together recently, why I chose the things I did, and how it turned out. First, though, I need to tell you what system I came from and what I'm upgrading from.
A long, long time ago, in a rent house in Dallas, I purchased an HP Pavilion desktop, for home computing and to edit and manage the Twisted Gamer Radio podcast that I was starting. It didn't need to be fast, I just needed it to do one thing, and occasionally browse the internet. I'm using this PC right now in my office, to surf the web, check Facebook, etc. and write this post. It's not a workhorse, and occasionally has hiccups, but for the most part has been rock solid. It stays on 24/7 and is my go to for general stuff.
Here's the specs of my current setup:
- 2.60Ghz AMD Athlon II X4 620 Processor - 2,938 PassMark CPU Rating (I'll talk about this number later)
- 8GB RAM 667Mhz Memory
- Windows 10 64-bit (It came with Windows 7, and I did the free upgrade to Win10)
Hard Drives:
- 640GB Western Digital Blue (original unit)
- 2TB Western Digital Black
- 2TB Western Digital Black
- 5TB Seagate Backup External USB Drive
- 5TB Seagate Backup+ External USB Drive
A few years after getting this PC and using it to edit the podcast, I also began to store our high-def home movies, family pictures, and my music collection that I had ripped from CD's.
The PC has been fine for a few years, doing it's thing, but recently we have had streaming issues in the house when watching movies. Lots of buffering, lag, and stops and starts when view movies. This is where the PassMark score I mentioned comes in.
Depending on how you store your media, Plex might need to transcode the video to a format that is viewable for the device you are watching it on. Tablets, phones, etc. all need the Plex server to transcode the video files into a format that the phone and tablet can view. If you do a lot of this, you need a pretty beefy CPU/GPU. The standard is 2,000 PassMark score per 1080p transcoded stream.
If you'll remember, my PC up above is almost at 3,000. So that's essentially one stream and nothing else. But, with browsers being open, e-mail clients, and other tasks running on the PC, that number comes down and occasionally it can't handle the one stream. Very frustrating, but it's a really old PC.
Time to build a new one.
I had started looking into just buying another desktop and going from there, or building a tower PC with a lot of drive bays that I could put a beefy CPU in to get what I wanted. Easy peasy right? Well, I started to slowly learn that you can buy enterprise grade hardware for super cheap on eBay. I used to work in a data-center, and worked with blade and rack mounted servers. Once those servers are decommissioned from use, they can be re-purposed and sold on the used market for super cheap. Think of them like a car. It's super expensive in the car lot, but as soon as you drive it off there, the price goes down dramatically.
I found a Reddit group that was all about Plex, and began to see people were posting their server builds and what they had used. If you wanted to, you can put in over $2K into your own Plex server. Uh, no way. My wife would slaughter me and cut my head off with a RAM stick. I eventually saw a build that was much more budget friendly, and included a lot of hard drive bays and was cheaper than buying PC off the shelf.
If you want to see the full parts list click on this link: https://www.reddit.com/r/JDM_WAAAT/comments/8udj3e/plex_server_build_recommendation_entrylevel_375/
I mostly followed the build, but upgraded the processors for a little bit more money, and had to get a different motherboard because the one listed was super expensive.
Here's the specs of my current build:

- Rosewill RSV-L4500 4U Rackmount Server with 15 drive bays and 8 Fans
- EVGA 850 Watt Power Supply
- 3 x Arctic 120mm Case Fans (fan wall) - I removed the stock fans the case comes with at the front of the hard drive enclosures. I've seen videos of them on and they create a negative pressure being right up against the metal grate and are way loud.
- 2 x Arctic 80mm Case Fans (rear fans)
- SuperMicro X8DTE Dual Socket 1366 E-ATX Motherboard
- 2 x SuperMicro SNK-P0038P Heatsinks
- Arctic MX-4 Thermal Compound Paste
- 2 x 2.93GHz Intel X5670 6-Core Processors - 7,931 per CPU x 2 = 15,862 PassMark CPU Rating
- 24GB RAM DDR3 ECC REG
- LSI 6Gbps SAS 9201-8i Card in IT Mode
- 2 x Mini SAS to 4 SATA breakout cable (gives me 8 drives per card - motherboard has 6 onboard SATA)
- 16GB Kingston DataTraveler USB
Server OS:
- UNRAID - Headless Linux based OS run off of the USB stick
Storage:
- ICY Dock 2.5" SSD / SATA 3.5" drive bay converter - Will be used to correctly mount the SSD in one of the drive bays
- 500GB Samsung 860 EVO SSD - Will be used as a cache drive and to store the Plex Media Server database and album artwork, etc. for faster loading
The Arctic rear fans here are installed. Now installing the RAM and motherboard. Using three slots per CPU allows me to open up all three RAM channels. Don't mind the Paw Patrol place mat. We're building on our kitchen table.
Installing the CPUs, heatsinks, and 850 Watt power supply
Starting to figure out the cable/wire management for the power supply. This is something I take pride in. I also used to be a network cabling technician, so zipties are my friend and also fun to chew on while you work.
Another shot of the cable management. The pins for the front power/reset/USB was a pain in the ass to figure out. I had to search online for the diagram and figure out what was needed to match the case capabilities to the motherboard capabilities. Got it tested and everything works!
Installing the updated Arctic fan wall. All of the fan wires are bundled and fit nicely under the wall out of the way, leaving the case looking nice and neat.
All buttoned up. This is the core build. I don't have the SAS card in at the moment, but once I start adding hard drives I'll need to connect the SAS breakout cables and run power to the drives from the power supply. I might make another post about that later.

For drives, I'm going to wait and see what happens on Black Friday this year, and see if I can find a good deal on Western Digital Red 4TB drives. They usually have those on sale at Frys or Best Buy, so I'll also see if I can find a "shuckable" hard drive (a drive inside an external drive enclosure that can be removed and used without the drive enclosure). I've done a little calculation on my current setup and probably need 4 4TB drives. This will give me 3 storage drives and one parity drive, with the ability to expand later.
The way Unraid works is it allows you to expand the drive array on the fly as you go. You don't need to build the full array from the start. It allows you to change/update the array as you need to expand your storage needs. Very cool. You can use it with or without a parity drive (which can be expanded to dual parity drives), a cache drive (to make writes to the array faster).
During this process Clementine was helping me with the fans and getting everything laid out on the table to put in. I was cleaning the old thermal past off the heatsinks and putting them on the table to be put in, and I guess she nicked her finger on one of the fins.
A long, long time ago, in a rent house in Dallas, I purchased an HP Pavilion desktop, for home computing and to edit and manage the Twisted Gamer Radio podcast that I was starting. It didn't need to be fast, I just needed it to do one thing, and occasionally browse the internet. I'm using this PC right now in my office, to surf the web, check Facebook, etc. and write this post. It's not a workhorse, and occasionally has hiccups, but for the most part has been rock solid. It stays on 24/7 and is my go to for general stuff.
Here's the specs of my current setup:
- 2.60Ghz AMD Athlon II X4 620 Processor - 2,938 PassMark CPU Rating (I'll talk about this number later)
- 8GB RAM 667Mhz Memory
- Windows 10 64-bit (It came with Windows 7, and I did the free upgrade to Win10)
Hard Drives:
- 640GB Western Digital Blue (original unit)
- 2TB Western Digital Black
- 2TB Western Digital Black
- 5TB Seagate Backup External USB Drive
- 5TB Seagate Backup+ External USB Drive
A few years after getting this PC and using it to edit the podcast, I also began to store our high-def home movies, family pictures, and my music collection that I had ripped from CD's.
The PC has been fine for a few years, doing it's thing, but recently we have had streaming issues in the house when watching movies. Lots of buffering, lag, and stops and starts when view movies. This is where the PassMark score I mentioned comes in.
Depending on how you store your media, Plex might need to transcode the video to a format that is viewable for the device you are watching it on. Tablets, phones, etc. all need the Plex server to transcode the video files into a format that the phone and tablet can view. If you do a lot of this, you need a pretty beefy CPU/GPU. The standard is 2,000 PassMark score per 1080p transcoded stream.
If you'll remember, my PC up above is almost at 3,000. So that's essentially one stream and nothing else. But, with browsers being open, e-mail clients, and other tasks running on the PC, that number comes down and occasionally it can't handle the one stream. Very frustrating, but it's a really old PC.
Time to build a new one.
I had started looking into just buying another desktop and going from there, or building a tower PC with a lot of drive bays that I could put a beefy CPU in to get what I wanted. Easy peasy right? Well, I started to slowly learn that you can buy enterprise grade hardware for super cheap on eBay. I used to work in a data-center, and worked with blade and rack mounted servers. Once those servers are decommissioned from use, they can be re-purposed and sold on the used market for super cheap. Think of them like a car. It's super expensive in the car lot, but as soon as you drive it off there, the price goes down dramatically.
I found a Reddit group that was all about Plex, and began to see people were posting their server builds and what they had used. If you wanted to, you can put in over $2K into your own Plex server. Uh, no way. My wife would slaughter me and cut my head off with a RAM stick. I eventually saw a build that was much more budget friendly, and included a lot of hard drive bays and was cheaper than buying PC off the shelf.
If you want to see the full parts list click on this link: https://www.reddit.com/r/JDM_WAAAT/comments/8udj3e/plex_server_build_recommendation_entrylevel_375/
I mostly followed the build, but upgraded the processors for a little bit more money, and had to get a different motherboard because the one listed was super expensive.
Here's the specs of my current build:

- Rosewill RSV-L4500 4U Rackmount Server with 15 drive bays and 8 Fans
- EVGA 850 Watt Power Supply
- 3 x Arctic 120mm Case Fans (fan wall) - I removed the stock fans the case comes with at the front of the hard drive enclosures. I've seen videos of them on and they create a negative pressure being right up against the metal grate and are way loud.
- 2 x Arctic 80mm Case Fans (rear fans)
- SuperMicro X8DTE Dual Socket 1366 E-ATX Motherboard
- 2 x SuperMicro SNK-P0038P Heatsinks
- Arctic MX-4 Thermal Compound Paste
- 2 x 2.93GHz Intel X5670 6-Core Processors - 7,931 per CPU x 2 = 15,862 PassMark CPU Rating
- 24GB RAM DDR3 ECC REG
- LSI 6Gbps SAS 9201-8i Card in IT Mode
- 2 x Mini SAS to 4 SATA breakout cable (gives me 8 drives per card - motherboard has 6 onboard SATA)
- 16GB Kingston DataTraveler USB
Server OS:
- UNRAID - Headless Linux based OS run off of the USB stick
Storage:
- ICY Dock 2.5" SSD / SATA 3.5" drive bay converter - Will be used to correctly mount the SSD in one of the drive bays
- 500GB Samsung 860 EVO SSD - Will be used as a cache drive and to store the Plex Media Server database and album artwork, etc. for faster loading
The Arctic rear fans here are installed. Now installing the RAM and motherboard. Using three slots per CPU allows me to open up all three RAM channels. Don't mind the Paw Patrol place mat. We're building on our kitchen table.
Installing the CPUs, heatsinks, and 850 Watt power supply
Starting to figure out the cable/wire management for the power supply. This is something I take pride in. I also used to be a network cabling technician, so zipties are my friend and also fun to chew on while you work.
Another shot of the cable management. The pins for the front power/reset/USB was a pain in the ass to figure out. I had to search online for the diagram and figure out what was needed to match the case capabilities to the motherboard capabilities. Got it tested and everything works!
Installing the updated Arctic fan wall. All of the fan wires are bundled and fit nicely under the wall out of the way, leaving the case looking nice and neat.
All buttoned up. This is the core build. I don't have the SAS card in at the moment, but once I start adding hard drives I'll need to connect the SAS breakout cables and run power to the drives from the power supply. I might make another post about that later.

For drives, I'm going to wait and see what happens on Black Friday this year, and see if I can find a good deal on Western Digital Red 4TB drives. They usually have those on sale at Frys or Best Buy, so I'll also see if I can find a "shuckable" hard drive (a drive inside an external drive enclosure that can be removed and used without the drive enclosure). I've done a little calculation on my current setup and probably need 4 4TB drives. This will give me 3 storage drives and one parity drive, with the ability to expand later.
The way Unraid works is it allows you to expand the drive array on the fly as you go. You don't need to build the full array from the start. It allows you to change/update the array as you need to expand your storage needs. Very cool. You can use it with or without a parity drive (which can be expanded to dual parity drives), a cache drive (to make writes to the array faster).
During this process Clementine was helping me with the fans and getting everything laid out on the table to put in. I was cleaning the old thermal past off the heatsinks and putting them on the table to be put in, and I guess she nicked her finger on one of the fins.
She didn't realize she had done it and began to play and spin the rear case fans. Now, the Arctic fans are white plastic blades, so when she did so she left a little DNA on there. She literally put her sweat and blood into that case. I haven't seen any droplets of blood anywhere else, and after we put a My Little Pony bandaid on it she was ready to go back to work.
That's all I got for now. Will try and provide updates once I get more parts in (mainly the drives).
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